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Primary card, center position and alliance upgrades

  • 3 noob questions....

    1. What's the point at setting a card as your primary card? What's the advantage?

    2. Does it matter what position you put cards in your deck? Does the center position give that card an advantage?

    3. When your alliance buys a speed/tactics/bruiser upgrade, does that just last for the current event, a period of time, or is it permanent?

    Thanks

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    • 1.  Your primary card cannot be traded or fused while it is in that position.  The most important advantage I've seen is that your primary card is the main card to receive mastery points during missions.  So when you want to max out a card's mastery...make it your primary.  Also you use your primary card against mission bosses.

      2.  That is being debated right now.  It is possible that the cards closer to the center are more likely to use their ability, but that is not definitive to my knowledge.

      3.  The alliance upgrade is permanet.  Also, it seems that the more cards of a certain type you have in your deck, the greater the bonus.  For instance, you receive a greater boost with 5 bruisers than with 3 bruisers and 2 speed cards...even if your alliance has both upgrades.

      Hope this helped...and if I'm mistaken I know more experienced players will fix you up :-)

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    • 1. Your primary card is used to face mission bosses, is essentially "protected" from trades, selling, etc. and will receive mastery boosts from missions (but note it is not given priority over your deck cards if you have decks you've made rather than using the suggested ones.).

      2. While abilities are not necessarily proven to be prioritized by position, adapter boosts are, which means you'll always be able to maximize those boosts (assuming you get them) by putting your strongest cards at the top of your deck.

      http://marvel-war-of-heroes.wikia.com/wiki/User_blog:Phoenix8387/Alliance_Adapter_boost

      3. The adapters are permanent. So far as I can tell, it doesn't matter how many of any alignments there are if you get boosts for them at all. But again, it is effected by the position of what cards with what stats. 

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    • 2. Theory: Center cards have a better chance of ability proc, lower boost. Last card has lower chance of ability proc, higher boost.

      I concur; i've witnessed cards in the middle proc more often than last card; but last card ability has more boost when it does go off.

      example Leg AC Wolvie level 2, MM:

      center card ability bonus 8500 /  last card ability bonus 12.5k (doubling attack)

      middle card average proc: 2outta3  /  last card average proc 2outta5.

      In Short: its better to put cards with ALL CARD/ALL ALIGNMENT Ability Buff in the center as it's more beneficial to overall attack.

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    • I've never heard of that theory, at least as far as boost amounts. Are you sure it has to do with position and not the fact that boosts stack, so perhaps the discrepancy was due to the order in which the boosts occurred? 

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    • I'm fairly new to the game as well, but here are my initial understandings (someone more experienced can expand further or correct)

      1. No direct advantage that I know of, but it's your show pony. Use it as a way to indicate a fave character or to show you've received a formidable card or, this can be an interesting trick - once you have a decent deck and if you want to goad people into battling you put in a low level card as a shill and people might target you more and increase your record.

      2. Yes, it does matter. I think, and someone can confirm, the percentage of any special ability going off and percentage of that ability's boost are best for the card in center position and then slightly lowering when calculating outer cards, position 2, 3, etc...

      3. perm, as long as you are in that alliance.

      user mtcnyc

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    • 173.52.18.161 wrote:

      2. Yes, it does matter. I think, and someone can confirm, the percentage of any special ability going off and percentage of that ability's boost are best for the card in center position and then slightly lowering when calculating outer cards, position 2, 3, etc...

      Point 2 is still debated. The only truly clear advantage to position is in relation to adapter boosts. Neither ability activation percentage, and certainly not effectiveness is confirmed as being effected (and in the latter's case, I'm fairly certain the percent of boost is dictated strictly by the card effectiveness only) or not as of yet. 

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    • 54.197.45.100
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