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We've made some progress with ability testing (big thanks to DrPsyPhi for all their help) and I now have a mostly complete table for skill level boosts. This project is still a work in progress so any help is appreciated.

For each skill level you boost a card it's ability will increase by the percentage in the box that corresponds to that cards ability, unless you are boosting a card to level 10 in which case the effect will be doubled.


ATK/DEF

Partially

UC/R+

Notably

R/SR+

Remarkably

SR/SSR+

Significantly

SSR/UR+

Extremely

UR/L+

Extraordinarily

L/UL+

Faction
ATK or DEF ----- ----- 0.92% 1.04%
ATK/DEF ----- 0.74% -----
Alignment
ATK or DEF 0.6% 0.7% 0.8% 0.9% 1.0% 1.2%
ATK/DEF 0.6% 0.7% 0.8% 0.8%
Team
ATK or DEF (0.6%) 0.7% 0.8% 0.9%
ATK/DEF ----- 0.5% (0.8%)
Self
ATK or DEF 0.6% 1.2% (2.0%) (2.4%) (3.0%) -----
ATK/DEF (0.5%) (1.0%) (2.0%) 2.4% -----


*Percentages in parentheses are calculated.


Links:

Google Docs Sheet

Ability Effectiveness

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