I personally enjoy the survival trials reward system... just not the rate at which you get shards. I think maybe if it was a group/team based event, and everyone had a pool of cards to share from, it would receive a better reception. Example; 5 Team Members/Alliance Members form a group, and at the end of the event they would all receive a shard award amount based on their collective rank, as well as a 'card' reward for their individual ranking.

How many players actually can afford to have 30 cards sitting around for 3 events? Not too many I imagine...

Next issue I noticed... I got to about 2.5k ranking and WHAM. Every opponent had a Legendary Defense... Sure... I can take one or two with scrapper, but 10? In a row? Now we have to have 30 'Decent' Legendary cards... 

Maybe if they made it a squad vs squad system.. (a miniature version of war perhaps) instead the 1 vs 1, people wouldn't run into these issues.

I know I've seen a few chats in LINE about people pooling cards on one account and then splitting the reward... this is a serious trust issue. Not only do you trust this person with.. 3-6 mid-high skill Legendary/Ur+ cards, you're trusting them to share the reward... In theory it works wonderfully... but it won't before long before I see the usual "My friends and I were ripped of because _______ player who stole our cards and reward from survival trials."

That's all I've got for now... might be on later to rage some more. ;-)

Ciao Ciao


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