- UPDATE 01/09/2013** Incorrect ability % used for Cyclops.
Well, I want to open this can of worms. It's a strongly worded debate on Noeseeker (http://www.neoseeker.com/forums/59268/t1793508-jeenx-pro-trading-guide-all-card-values-listed-for-reference-updated-1-6-2013-new-ssr-spiderman-fused-picture-inside/). As I don't feel like getting flamed or accused of trolling (or truscopio'ing) , so I'm bringing it here.
Real world math: if a $100 item is 10% off at a store and tax is 10%, the item will cost $100.(I was set straight on this)
Marvel (multiplicative) math: 100 def, degraded by 10%, boosted by 10% is 99.
Other (additive) math: 100 def * (boost by 10% - degrade by 10%) = 100.
Marvel math is multiplicative. Don't believe me? I have the ss to p…
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So, in an interest of knowing how often I can expect what rewards, I have begun the painstaking process of going through missions and documenting every gain. After I get 500 (I may go to 1000) points for a mission with an uncommon, I may do the same with no "Special" rewards.
The goal? Find what mission is ideal to do that matches silver gain with card gain and costs to boost a rare to max. I suspect it will still be 2-4, I just want to do a granny study ("See, I knew it/Told you so").
74 25% Speed
69 23% Bruiser
31 10% Tactics
78 26% Resource
20 7% Silver
28 9% Mastery
300 100% Total Read more >
UPDATE (Thanks to Phoenix8387):
*Although there is minor varience if same alignment or power levels are used, it may fluctuate down one level and save a marginal amount of silver over stickting to the above formula.
Big Take Aways:
Use the above table to be cost and time efficeint: use common cards to 20, uncommon cards to 40, then rares (or fused uncommons). Other more silver conservative and time intensive method shown below.
The full blown formula is:Rarity*(60 + 10*PWR + 24*Match + 72*Fusion) * 5/(4+BaseLvl) * ((5+BoosterLvl)/6)
Rarity = 1 for common, 1.25 for uncommon, 1.5 for rare, ect. It uses the rarity of the actual card, benefitting from fusion.
Match = 1 if they are the sam…
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